LETS KILL GHOSTS
upgrade how your enemies die! This game is all about chaining combos off of kills and making decisions. Should you shoot a dropped health pickup to cause a mass implosion? Or slash it to create a homing laser? Or pick it up to regain health?
Inspired by games like ultrakill, hyper demon, devil daggers
Made for Jamsepticeye by Hunter0doom (programming, music, art)
Won 10th in Enjoyment out of 1173 entries


| Status | Released |
| Platforms | HTML5 |
| Author | Hunter0doom |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Fast-Paced, Pixel Art, Singleplayer, Top down shooter |




Comments
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a bunch of fun for a while:> i got a score above 2000 kills
I had fun!